The first thing you see after opening the Little Fear app is an opportunity to connect to Facebook to personalize the story. I had grand visions of what this meant exactly, and there’s no doubt it colored my ho-hum experience with the story.
For the record, of the 39 screens that make up Little Fear, roughly two of them involve the sort of personalization you might actually notice. There was a character named Dan who was referenced throughout the story, but I’m not sure whether that should count or if it was just a coincidence. Even if it was intentional, that’s too generic to be very interesting.
The other instances involved referencing a quote on my Facebook profile and listing my full name and age at the very end of the story. It was not what I was hoping for, to say the least. Facebook problems aside, Little Fear’s story should keep younger readers engaged.
The tale is a messy story of nightmares and gore, and the iPhone chimes and vibrates at just the right times. It might not actually make you jump, but it’s still obvious that some thought went into creating the perfect atmosphere in Little Fear. Even the pages seem to come to life with calligraphy and other little graphical tricks that make the words appear in interesting and fun ways.
As a quick, free thrill, Little Fear hits the mark, more or less. As a referendum on adding Facebook interactivity to your app to make it more personalized, the app is a bore and a failure. Your level of enjoyment probably will depend on what you’re looking for from the app. I know mine was.